Civ VI BBG 7.1 Expanded Leaders Description


Gaul Vercingetorix

Hallstatt Culture


Quarries grant a standard adjacency bonus for all districts (doubled for the Oppidum) and Mines grant a minor adjacency bonus for all districts. Specialty districts do not receive a minor adjacency for being adjacent to another district and these districts cannot be built adjacent to the City Center.
Bias: T3 Iron, T4 Quarry Resources, T5 Minable Resources.


Gallic Confederation


Culture +1 for mines with Bronze Working.

Influence per turn +1 per Workshop and Recruiting a Great Engineer grants 1 envoy.

Combat Strength +1 per type of vassalized City-state.


Oppidum

A district unique to Gaul that is cheaper and available earlier than the district it replaces, the Industrial Zone. The Oppidum district is defensible with a ranged attack.

+2 Production adjacency bonus from Quarries and Strategic resources. Triggers a Culture Bomb of unowned territory when completed.


Gaesatae

Gallic unique Ancient era unit that replaces the Warrior. This unit has increased cost and receives +10 Combat Strength when fighting units with a higher base Combat Strength. +5 Combat Strength vs. district defenses.


Teotihuacán Spearthrower Owl

Where Men Become Gods


When you are Suzerain of a City-state, international trade routes receive additional yields based on the type. If you are suzerain to 2 or more City-states of that type, triple these yields.
+1 Food for Religious
+1 Production for Millitaristic and Industrial
+3 Gold for Commercial
+1 Science for Scientific
+1 Culture for Cultural.
Bias: None.


Lord of the West


+1 Trade route capacity when completing the Pochteca Enclave and the Chancery. Unlock the unique Governor, Fire is Born.


Pochteca Enclave

Unlocked at State Workforce and replaces the Diplomatic Quarter. Grants a Governor Title when first completed.

Does not count towards district limit based on population and does not provide yields on internal trade routes.


Ehuatl Wearer

Unique Swordsman unlocked at Political Philosophy, +1 sight range and does not require strategic resources.

Unlocked By Political Philosophy Civic


Thule Kiviuq

Hunting of the Bowhead


Builders can consume one Charge and one Citizen to create a Whales tile.

Bias: T1 Tundra, T2 Coast.


Heart Not Stone


+5 Combat Strength and +1 Movement for Recon units starting their turn on Tundra or Snow tiles.


Hunter's House

Unique improvement for Thule, unlocked at Sailing.
+1 Food if built on a Tundra tile (doubled on snow)
+1 Culture and Faith +1 for each adjacent sea resource and Camp tile.

Hunter's House provides additional yields to adjacent tiles.
+1 Food for Tundra tiles (doubled for snow).
+1 Food and +1 Production for Camps and Fishing Boats.

Must be built adjacent to a resource tile. Can be placed on forests. Cannot be placed next to another Hunter's House.


Dogsled Hunter

Thule unique Ancient era ranged Recon unit, replaces the Scout.

Has 1 Charge to establish a Hunter's House.


Macedon Olympias

Hellenistic Fusion


Receive boosts upon city conquest: +20% Production in all cities for 10 turns, as well as a Eureka for each Encampment or Campus in the conquered city and an Inspiration for each Holy Site or Theater Square.
Bias: None.


Cabeiri Mysteries


Receives an Envoy when founding a Pantheon.
Cities with a Basilikoi and following Olympia's religion give 1 science per population and gain +1 envoy at the time these conditions are met. +2 Combat Strength when attacking for melee and heavy cavalry units per City-state you are Suzerain of.


Basilikoi Paides

A building unique to Macedon. +25% combat experience for all melee, ranged land units, and Hetairoi trained in this city. Gain Science equal to 20% of the unit's Production cost when a non-civilian unit is trained in this city.

Strategic Resource Stockpiles increased +10 (on Standard speed).

May not be built in an Encampment district that already has a Stable.

+2 Iron per turn once discovered.


Hypaspist

Macedonian unique melee unit that replaces the Swordsman. +10 Combat Strength when besieging districts. Receives +50% Additional Support Bonus.

Unlocked By Iron Working Technology


Maya Te' K'inich II

Mayab


Settling adjacent to Fresh Water and Coast does not provide extra Housing. The Palace receives +1 Housing. +1 Amenity for every Luxury adjacent to the City Center.

Farms provides an additional +1 Housing, +1 Production for every adjacent Observatory, and +1 Gold.

Plantations provide +1 Science for each adjacent Observatory and an additional +1 Science with Education.

Bias: T3 Plantation Luxuries, T4 Bananas. Special "Hydrophobic".


Wrath of Venus


Once you enter the classical era, receive -2 combat strength for all units within six tiles of your capital. Units beyond 6 tiles receive +4 combat strength. Units heal 5hp and gain 2 experience points upon completing an eureka.


Observatory

A district unique to Maya that replaces the Campus and has unique adjacencies.

+1 Science for each adjacent Plantation.
+1 Science for every two adjacent Farm or district tiles.
+2 Science for each adjacent Geothermal Fissure.
+1 Housing.


Hul'che

Mayan unique Ancient Era ranged unit that replaces the Archer. Strong ranged attack. +5 Combat Strength when fighting a wounded opponent.

Unlocked By Archery Technology


Phoenicia Ahiram

Mediterranean Colonies


Begin the game with the Writing technology Eureka. Coastal cities founded by Phoenicia and located on the same continent as the Phoenician Capital are 100% Loyal.
Bias: T1 Coast.


Merchant Princes


International trade routes provides +0.5 Production and +2 Gold for each Luxury resource in the origin city. Unlock the Royal Tomb unique building.


Cothon

A district unique to Phoenicia for naval activity in your city. Replaces the Harbor district and cheaper to build. Must be built on Coast or Lake Terrain adjacent to land.

+25% Production towards naval units and Settlers in this city.


Royal Tomb

Replaces the Library. +1 Science per Great Admiral recruited by Ahiram.
Doesn't cost maintenance.


Bireme

Phoenician unique Ancient Era unit that replaces the Galley. Increased Combat Strength and Movement. Trader units are immune to being plundered if they are within 4 tiles of a Bireme and on a water tile.

Unlocked By Sailing Technology


Swahili Al-Hasan ibn Sulaiman

Coral Construction


Coastal cities gain +25% Production toward districts.

+1 Production for unimproved reef tiles with Sailing.

Bias: T1 Coast.


Palace of Husuni Kubwa


Trade Route capacity +1 for each Harbor adjacent to a World Wonder.


Pillar Tomb

Replaces the Monument.

+1 Culture,
+1 Loyalty. If Loyalty is already at maximum, +1 Culture.
+2 Gold and +1 Science for outgoing International Trade Routes for every 2 districts within 2 tiles of the City Center (maximum 6 districts).


Jahazi

Swahili unique ancient era support naval unit can set up a fishing boat, which will provide +2 Gold (2 Charges). Units embarked within 2 tiles gain 1 Movement Point and ignore terrain costs. Can be captured.

Unlocked By Sailing Technology


Tibet Trisong Detsen

Roof of the World


Citizens may work mountain tiles. Mountain tiles gain additional yields for each district within 2 tiles:
+2 Food per City Center,
+1 Production per Industrial Zone,
+1 Gold per Harbor and Commercial Hub,
+1 Science per Campus,
+1 Culture per Theater Square,
+1 Faith +1 per Holy Site.

Can purchase buildings in specialty districts adjacent to a mountain tile with Faith.

+5% Faith in cities with a Governor for each promotion it has.
Bias: T3 Mountains (plain, grassland, and tundra).


Capture of Chang'an


Land military units trained in a city with an Encampment and a Worship Building start with a Promotion.


Dzong

A district unique to Tibet that replaces the Holy Site district and is cheaper to build.

Occupying units receives +5 Defensive Combat Strength.
Buildings in the Dzong are 20% cheaper to purchase with Gold and Faith.


Rta Pa

Tibet unique Renaissance era ranged cavalry unit unlocked at Astronomy.

Has a ranged attack with 1 Range, can move after attacking, no movement penalty on hills.

Unlocked By Astronomy Technology


Fire is Born


Arrival of Strangers

May be assigned to a City-state, where it provides 1 envoy. Friendly units inside this City-state's borders gain +5 Combat strength.


Waka Outpost

While established in a City-state, provides a tradeable copy of its Luxury resources.


Petén Expedition

+10 Combat Strength for this City-state's garrison.


Fall of Jaguar Paw

Envoys sent to this City-state count as two Envoys if you have an active Traderoute to this City-state.
+25% Production for Commercial Hub buildings in your cities within 15 tiles.


Assault on Uaxactun

Levied units within 10 tiles of this City-state receive +5 Combat Strength.


Overseer of Kings

+2 Diplomatic Favor per City-state you are Suzerain of.