Civ VI BBG 7.1 World Congress
Arms Control
All players have their Weapons of Mass Destruction set equal to the target player's.
The target player loses all of their Weapons of Mass Destruction.
Earliest Era: Modern Era
Border Control Treaty
Tiles bought by this player are 50% cheaper.
This player's borders will not grow via Culture.
Latest Era: Modern Era
Deforestation Treaty
Prohibits chopping or clearing Features of the chosen type.
Clearing Features of the chosen type yields Gold equal to the
Production and
Food.
Earliest Era: Industrial Era
Latest Era: Information Era
Espionage Pact
Spies executing the chosen Operation function 2 levels higher.
The chosen Operation is unavailable.
Earliest Era: Renaissance Era
Latest Era: Atomic Era
Global Energy Treaty
Ban the production of buildings of this type.
50% discount on the production of buildings of this type.
Earliest Era: Renaissance Era
Heritage Organization
Tourism from Great Works of this type is doubled.
No Tourism from Great Works of this type.
Earliest Era: Industrial Era
Luxury Policy
Duplicates of the chosen Luxury resource grant Amenities.
The chosen Luxury resource grants no Amenities.
Mercenary Companies
The cost to produce or purchase military units using the chosen currency type is increased by 50% until the next World Congress.
The cost to produce or purchase military units using the chosen currency type is reduced by 25% until the next World Congress.
Migration Treaty
+20% faster Population growth but -5 Loyalty per turn in this player's cities.
+5 Loyalty per turn but -20% Population growth in this player's cities.
Earliest Era: Medieval Era
Military Advisory
Units of the chosen promotion class gain 3 Combat Strength.
Units of the chosen promotion class lose 3 Combat Strength.
Latest Era: Atomic Era
Patronage
Earn double points towards Great People of this class.
No points earned towards Great People of this class.
Latest Era: Modern Era
Public Works Program
+100% Production towards this Project.
-50% Production towards this Project.
Earliest Era: Industrial Era
Latest Era: Information Era
Sovereignty
+100% of the City-States' yield type when sending Trade Routes to a City-State of this type.
City-States of this type do not provide their unique Suzerain bonus.
Latest Era: Modern Era
Trade Policy
International Trade Routes sent to the chosen player provide +4
Gold to the sender. The chosen player receives +1
Trade Route capacity.
International Trade Routes sent to the chosen player or from the chosen player provide -4
Gold (can be negative).
Urban Development Treaty
+100% Production towards buildings in this district.
No buildings can be created in this district.
Latest Era: Modern Era
World Ideology
This Government type gains a Wildcard policy slot.
This Government type loses a Wildcard policy slot.
Earliest Era: Medieval Era
World Religion
+10 Religious Strength for all religious units of this
Religion.
All players may condemn units of the chosen Religion, and doing so grants 25 Diplomatic Favor.
Latest Era: Industrial Era